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Sickness in aftermath game
Sickness in aftermath game













Of course, your immunities would also have different effects on strong and weak viruses. For example a weak virus dealing no damage, but having some of the negative effects below, and providing immunity, while a strong virus deals more damage and has stronger negative effects that might even last. The difference between strong, weak, and normal viruses could be the amount of time they last, but it could also be the damage they do. On the other hand a strong virus might hurt more than expected and might even kill some of your nichelings. Getting infected by a weak virus can actually be a benefit because your nichelings will only be sick for a short time, but then get some active immunity against this virus. Just like in real life, some viruses are more potent than others, and weakened viruses are sometimes injected to give a better immunity. This will shorten the amount of time they are sick. However, by licking other sick animals he can give a boost to their active immune systems to help them combat the disease. Since this is an immunity given by the active immune system, it does not pass on through genes.

Sickness in aftermath game full#

It could give full or partial defense against type B (I think partial would be more balanced). So for example a creature has survived a type B virus, he then gets a type B active immunity. This works the same as immunity genes, but it does not get passed on to their offspring. (So in the above example, when Adam shows up sick, only he shows up as sick and the rest will not show up as sick).Īfter a creature has recovered from the sickness (he was sick, but now he's cured) he gets an immunity in his active immune system.

sickness in aftermath game

  • High difficulty setting: You can not see the disease during incubation, even after the first creature shows up as sick.
  • (So in the above example, as soon as Adam gets sick you would see Bob and Alice being affected).
  • Normal difficulty setting: You can not see the disease during incubation, but as soon as the first creature shows up sick, you can see the incubation timers on the animals that were affected.
  • Low difficulty setting: You can see the disease during incubation.
  • Bob and Alice are still in this incubation time. Bob gets affected (you don't know it yet).īob is close to Alice, who also gets affected.Īdam has hit the end of his incubation time and now shows up as sick.

    sickness in aftermath game

    You don't know it yet.īob and Charlie are close, and have a chance to be affected. So lets say you have a group of creatures:Īdam, Eve, Bob, Dave, Alice, and Charlie.Īdam is the first to get sick. You would not be notified that the animals have a sickness until the incubation time is over (although a lower difficulty setting could have the option to show the incubation time to make it easier for less experienced players to avoid spreading disease). The virus is already spreading, but the creature is not sick yet. This is a small window of time were a creature has caught the virus, but he doesn't know it yet. (the numbers are examples and might need balancing)Ī virus would have an incubation time, like in real life. There is a small chance the virus will mutate to a similar virus while spreading, for example virus A could mutate to virus B or virus I) During incubation time this chance is doubled. Sickness time (time where the animal takes damage from the sickness and spread the disease):Ĭhance to be affected (for each day a creature nearby is spreading the disease, you will have this chance to be affected by it. During incubation time the sickness has double the chance to spread to nearby creatures. Note: most of the spreading of the disease happens during this phase, but some spreading still happens during sickness. Incubation times (the time where a creature is sick and spreading disease, but does not yet know it's sick and doesn't have negative effects from sickness yet): No immunity means the creature will get really sick from it.Low immunity means the creature is slightly less affected by it.

    sickness in aftermath game

  • High immunity means the creature is less likely to get sick from this virus, and if it gets sick, it will be not affected as much as it otherwise would have.
  • Full immunity means the creature can not get sick from this virus.












  • Sickness in aftermath game